VEX Cloth Shader
VEX, COPS
Houdini

The Objective
The goal of this project was to create a versatile cloth shader entirely with VEX in Houdini. Referencing an image, I created a cloth shader with maps for diffuse, sheen, and bump. The pattern of the cloth is completely customizable.
UI Controls
The different UI controls I made to change the look and pattern of the cloth

Texture maps
Here are maps I made for the cloth shader. In order from top to bottom they are CD, sheen, and bump.



Final Render
The final rendered product!
